WebGL Meets Google Maps with MapsGL

It’s as good a time as ever to start launching the latest in 3D web graphics into something that will need more and more 3D as it grows, Google Maps. The plus side to introducing WebGL into Google Maps is that the Google Maps front-end is already completely JavaScript based. Integrating into WebGL, which is also completely JavaScript based allows some very common sense integrations. Your GPS is 3D, so should your Google Maps.

Use Chrome and visit http://maps.google.com/. You will see all the new added effects of our latest and greatest in HTML5.

About Phillihp Harmon

I'm Phillihp. My name can be spelled the same way forwards and backwards, so can my posts... if you wish. I'm out here exploring, learning, and sharing what I find. This is more for fun and personal growth, I aim to be as consistent as possible, so check back daily!
This entry was posted in 3D Graphics, Chrome, Google, Internet, WebGL. Bookmark the permalink.

One Response to WebGL Meets Google Maps with MapsGL

  1. evan says:

    i like how i can right click on a point on the map and get directions from/to here. i love google maps!!

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